Chapter 1: The Hunting Party — we begin as Martin, a member of The Arm, sets out with a hunting party to track down a mysterious animal that attacked a village on the edge of the Wilds
Chapter 2: Renkle (Night Before the Attack) — flashback to explore Renkle’s character, as he and Tack have a drink at the Bottomless Pint
Chapter 3: Tracking the Bear — while the party continues to track the mysterious animal, we learn a little about Martin’s abilities as an acolyte of the Arm
Chapter 4: Brann (Morning of the Attack) — flashback to explore Brann’s character, as he set off the help repair his father’s grain shed
Chapter 5: Further into the Wilds — as the party continues into the Wilds, we to learn a little about the party’s dynamics and Martin’s abilities
Chapter 6: Fitcher (The Attack) — flashback to explore Fitcher’s character, as he is the first to encounter the mysterious animal that attacks the village
Chapter 7: Night Intruder — the party sets up for their first night in the Wilds, but in the middle of the night, an intruder enters their camp
Chapter 8: Zilla (Tracking the Beast) — flashback to explore Zilla’s character, as she encounters the creature and sets out to track it down
Chapter 9: The Morning After — when Martin tells the party about last night’s intruder, anger flares in the camp
Chapter 10: Tack (He Meet Martin) — flash back to explore Tack’s character
Chapter 11:
Chapter 12: The Ranger
Chapter 13:
Chapter 14: The Preceptor
Chapter 15:
Chapter 16: